File: /home/creaqbdc/public_html/wp-content/uploads/ac_assets/morph_slider/vendor/ogl/src/math/Vec2.js
import * as Vec2Func from './functions/Vec2Func.js';
export class Vec2 extends Array {
constructor(x = 0, y = x) {
super(x, y);
return this;
}
get x() {
return this[0];
}
get y() {
return this[1];
}
set x(v) {
this[0] = v;
}
set y(v) {
this[1] = v;
}
set(x, y = x) {
if (x.length) return this.copy(x);
Vec2Func.set(this, x, y);
return this;
}
copy(v) {
Vec2Func.copy(this, v);
return this;
}
add(va, vb) {
if (vb) Vec2Func.add(this, va, vb);
else Vec2Func.add(this, this, va);
return this;
}
sub(va, vb) {
if (vb) Vec2Func.subtract(this, va, vb);
else Vec2Func.subtract(this, this, va);
return this;
}
multiply(v) {
if (v.length) Vec2Func.multiply(this, this, v);
else Vec2Func.scale(this, this, v);
return this;
}
divide(v) {
if (v.length) Vec2Func.divide(this, this, v);
else Vec2Func.scale(this, this, 1 / v);
return this;
}
inverse(v = this) {
Vec2Func.inverse(this, v);
return this;
}
// Can't use 'length' as Array.prototype uses it
len() {
return Vec2Func.length(this);
}
distance(v) {
if (v) return Vec2Func.distance(this, v);
else return Vec2Func.length(this);
}
squaredLen() {
return this.squaredDistance();
}
squaredDistance(v) {
if (v) return Vec2Func.squaredDistance(this, v);
else return Vec2Func.squaredLength(this);
}
negate(v = this) {
Vec2Func.negate(this, v);
return this;
}
cross(va, vb) {
if (vb) return Vec2Func.cross(va, vb);
return Vec2Func.cross(this, va);
}
scale(v) {
Vec2Func.scale(this, this, v);
return this;
}
normalize() {
Vec2Func.normalize(this, this);
return this;
}
dot(v) {
return Vec2Func.dot(this, v);
}
equals(v) {
return Vec2Func.exactEquals(this, v);
}
applyMatrix3(mat3) {
Vec2Func.transformMat3(this, this, mat3);
return this;
}
applyMatrix4(mat4) {
Vec2Func.transformMat4(this, this, mat4);
return this;
}
lerp(v, a) {
Vec2Func.lerp(this, this, v, a);
return this;
}
clone() {
return new Vec2(this[0], this[1]);
}
fromArray(a, o = 0) {
this[0] = a[o];
this[1] = a[o + 1];
return this;
}
toArray(a = [], o = 0) {
a[o] = this[0];
a[o + 1] = this[1];
return a;
}
}